Rendering Software Developer

Kraków, Lesser Poland Voivodeship, Poland · Engineering expand job description ↓

Description


Being a part of our Engineering team you will be required to:


  • Design and program graphics engine components for PC and next gen consoles
  • Create clean, efficient, and well tested code
  • Participate in full development cycle of console and PC games starting from basic prototypes through release
  • Collaborate with other engineers as well as game designers, artists and QA.
  • Additional responsibilities may be assigned as needed

Requirements

    • Excellent 3D math skills (linear algebra, vector math)
    • Strong knowledge of C/C++ programming languages
    • Deep knowledge and hands-on experience with modern graphics APIs (e.g. DirectX, OpenGL)
    • Degree in Computer Science and/or Mathematics or equivalent work experience
    • Knowledge of rendering hardware
    • Experience of working with large code base projects (2+ years)
    • Self-motivated person with excellent problem solving skills
    • Written and spoken English

Benefits

  • Working with an international team of world class professionals on exciting and challenging projects
  • Relocation program for new hires
  • Learning & Development opportunities – mentoring, lectures, participationat industry conferences and events
  • Medical Insurance package
  • Sensible flexible working hours
  • Breakfasts, snacks and fruits available during the day, tea and coffee machines
  • Friendly team and a friendly environment
  • Casual workplace environment
  • Additional benefits – educational and safety needs, three paid days without sick list during a year, corporate parties and team buildings, referral bonuses and many more others
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