Design and program graphics engine components for PC and next gen consoles.
Create clean, efficient, and well tested code.
Participate in full development cycle of console and PC games starting from basic prototypes through release.
Collaborate with other engineers as well as game designers, artists and QA.
Additional responsibilities may be assigned as needed.
Excellent 3D math skills (linear algebra, vector math).
Strong knowledge of C/C++ programming languages.
Deep knowledge and hands-on experience with modern graphics APIs (e.g. DirectX, OpenGL).
Degree in Computer Science and/or Mathematics or equivalent work experience.
Knowledge of rendering hardware.
Experience of working with large code base projects (2+ years).
Self-motivated person with excellent problem solving skills.
Written and spoken English.
Working with an international team of world class professionals on exciting and challenging projects
Relocation program for new hires
Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events
Medical Insurance package
Sensibly flexible working hours
Breakfasts, snacks and fruits available during the day, tea and coffee machines
Friendly team and a family-like environment
Casual workplace environment in Krakow including games and chill-out zones, and bicycle parking
Additional benefits – care bonus to cover health, educational and safety needs, four paid days without sick list during a year, paid fitness club membership, corporate parties and team buildings and many more others
Potential business trips to Russia, Canada and USA.